DESIGN PROCESS

I had a void in the main cast of my current passion project and needed a slimeball cast member to fill it. I needed a character who embodied the grit and slime of tropical climates and had the rash personality of a 90s comedic relief character. Marnie came to me like a fly to garbage, and her army-green exterior and sharp shapes were born.

My character creation process differs based on what the target is—Am I making the character for a client? To fit into a preexisting world? Generally speaking, I start with shape silhouettes and move to detailed thumbnails once the target is satisfied. From there, I create color samples and work on refining key details. Depending on the complexity of the assignment, I will also do character exploration. This culminates into either a finished ref sheet or final render, whatever the preestablished goal was.